Interview with Adam Brandejs/
Chek out his gallery:
[link]
What first sparked your love for sculpture, and at what age?
When I was young I was interested in toys, but my parents didn’t just buy me things because I wanted them.
When I was 9, I remember wanting a ninja turtles figure but wasn’t allowed, so I started sculpting them in plastacine. For my age I did a really good job on all the muscle and everything, not as good as the real toys, but by no means globs of clay either.
The problem was I couldn’t play with them, not without breaking them anyways as they were soft plastacine. I then started with sculpy and fimo to make my figures which led me into hinges and moving parts, and I sort of just continued through the years, I still make ‘toys’ only now they’re hung in art galleries or used on my friends movie sets.
What media are you inclinded to use, and why?
I prefer to use current media, that is, media we see in our everyday lives. Plastic, electronics, cement, steel and rubber. I think it’s important that art reflect the time it is created in, with both concept as well as execution. I’m also a gadget geek so it only seems natural to program microcontrollers and add lights and movement into my work. I like shiny things that blink, and I know I’m not the only one.
What art education do you have, if any, and to what degree do you feel that it contributed to your development as an artist?
I took 5 years at the Ontario College of art and design in Toronto Canada and graduated with a bachelor of fine art degree and I feel that it was incredibly important to my growth as an artist. I’ve always dabbled in making things but having OCAD’s facilities, instructors, and fellow students available to me allowed me to take things to the next level. I never had a metal shop with tig welders in my basement at home, nor did I have access to half a million dollar lasers or a holography studio. I’m skeptical as to how much I learned ‘academically’ by studying art history, but I learned a wealth on the practical side.
What advice would you give to individuals who would like to explore sculpture?
Try everything. Simple as that. You have nothing to lose. Learn everything you can, because part of being an artist is in learning and experiencing, don’t get yourself caught up in one media or method or you may stifle your creativity.
Lastly, what are your goals in creating sculptures? Do you sell your pieces, or work for your own benefit?
I try to work for other peoples benefit. Maybe this will change overtime. I want to convey ideas with my work, the visual language is an incredibly powerful tool for expressing and sharing ideas on mass. The internet has only made this more so, this is why I bridge gaps between print/web and 3d media.
Artist's website: [link]
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